Heli Attack 2: Weapons

These stats were reverse engineered from the Heli Attack 2 swf file. Feel free to add some neat graphs and stuff on these statistics.

Heli Attack 2 Gun Statistics
Things to note: Everything is pretty balanced ShoulderCannon is obtainable by entering PredatorMode (powerup) AkimboMac10's are actually more powerful than the FlameThrower GrenadeLauncher and RPG make a good combination, as with RocketLauncher and SeekerLauncher ShoulderCannon is the most powerful insta-kill weapon (For every 3 ShoulderCannon shots, only 2 A-BombLauncher shots have been fired). RailGun and A-BombLauncher are equivalent in terms of rate of killing (every 2 RailGun shots, which brings down 1 heli, is equivalent to 1 A-BombLauncher shot).

Other things I discovered:

Health packs drop every n=n*2 helis, helis always have 300 health, normal gun does 10 damage (I could list off the others but there are too many for this tiny box), flamethrower has a reload time of 1 (normal gun, 5), reload time for A-Bomb Launcher is 150, and the longest reload time? Grappling gun with 250. Another neat fact is railgun and grappling gun move at the same speed : )

Powerups appear every 3rd heli destroyed

You only have 3% chance of getting a 'random weapon' powerup (the powerup that is visually cycling through all the power ups)

If you perform a killing blow on a heli during a superjump, you are guaranteed to get a random weapon (Which is awarded directly, not through a box)

Unsure:

As levels go up, the heli's accuracy increases, but nothing else

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